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Winter Wolf

Static high-resolution pixel-art portrait of Winter Wolf.

Large Monstrosity, Neutral Evil

AC 13 Initiative +1 (11) HP 75 (10d10 + 20) Speed 50 ft.

Ability Scores

AbilityScoreModifierSave
Str18+4+4
Dex13+1+1
Con14+2+2
Int7−2−2
Wis12+1+1
Cha8−1−1

Skills Perception +5, Stealth +5 Immunities Cold Senses Passive Perception 15 Languages Common, Giant CR 3 (XP 700; PB +2)

Traits

Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.

Cold Breath (Recharge 5–6). Constitution Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 18 (4d8) Cold damage. Success: Half damage.