Shadow

Medium Undead, Chaotic Evil
AC 12 Initiative +2 (12) HP 27 (5d8 + 5) Speed 40 ft.
Ability Scores
| Ability | Score | Modifier | Save |
|---|---|---|---|
| Str | 6 | −2 | −2 |
| Dex | 14 | +2 | +2 |
| Con | 13 | +1 | +1 |
| Int | 6 | −2 | −2 |
| Wis | 10 | +0 | +0 |
| Cha | 8 | −1 | −1 |
Skills Stealth +6 Vulnerabilities Radiant Resistances Acid, Cold, Fire, Lightning, Thunder Immunities Necrotic, Poison; Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious Senses Darkvision 60 ft.; Passive Perception 10 Languages None CR 1/2 (XP 100; PB +2)
Traits
Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.
Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.
Actions
Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target’s Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.
Bonus Actions
Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.