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Lion

Static high-resolution pixel-art portrait of Lion.

Large Beast, Unaligned

AC 12 Initiative +2 (12) HP 22 (4d10) Speed 50 ft.

Ability Scores

AbilityScoreModifierSave
Str17+3+3
Dex15+2+2
Con11+0+0
Int3−4−4
Wis12+1+1
Cha8−1−1

Skills Perception +3, Stealth +4 Senses Darkvision 60 ft.; Passive Perception 13 Languages None CR 1 (XP 200; PB +2)

Traits

Pack Tactics. The lion has Advantage on an attack roll against a creature if at least one of the lion’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Running Leap. With a 10-foot running start, the lion can Long Jump up to 25 feet.

Actions

Multiattack. The lion makes two Rend attacks. It can replace one attack with a use of Roar.

Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage.

Roar. Wisdom Saving Throw: DC 11, one creature within 15 feet. Failure: The target has the Frightened condition until the start of the lion’s next turn.

Lizard

Tiny Beast, Unaligned

AC 10 Initiative +0 (10) HP 2 (1d4) Speed 20 ft., Climb 20 ft.

Ability Scores

AbilityScoreModifierSave
Str2−4−4
Dex11+0+0
Con10+0+0
Int1−5−5
Wis8−1−1
Cha3−4−4

Senses Darkvision 30 ft.; Passive Perception 9 Languages None CR 0 (XP 10; PB +2)

Traits

Spider Climb. The lizard can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Actions

Bite. Melee Attack Roll: +2, reach 5 ft. Hit: 1 Piercing damage.