Wolf

Medium Beast, Unaligned
AC 12 Initiative +2 (12) HP 11 (2d8 + 2) Speed 40 ft.
Ability Scores
| Ability | Score | Modifier | Save |
|---|---|---|---|
| Str | 14 | +2 | +2 |
| Dex | 15 | +2 | +2 |
| Con | 12 | +1 | +1 |
| Int | 3 | −4 | −4 |
| Wis | 12 | +1 | +1 |
| Cha | 6 | −2 | −2 |
Skills Perception +5, Stealth +4 Senses Darkvision 60 ft.; Passive Perception 15 Languages None CR 1/4 (XP 50; PB +2)
Traits
Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.