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Priest

Static high-resolution pixel-art portrait of Priest.

Medium or Small Humanoid (Cleric), Neutral

AC 13 Initiative +0 (10) HP 38 (7d8 + 7) Speed 30 ft.

Ability Scores

AbilityScoreModifierSave
Str16+3+3
Dex10+0+0
Con12+1+1
Int13+1+1
Wis16+3+3
Cha13+1+1

Skills Medicine +7, Perception +5, Religion +5 Gear Chain Shirt, Holy Symbol, Mace Senses Passive Perception 15 Languages Common plus one other language CR 2 (XP 450; PB +2)

Actions

Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.

Mace. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.

Radiant Flame. Ranged Attack Roll: +5, range 60 ft. Hit: 11 (2d10) Radiant damage. Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):

At Will: Light, Thaumaturgy 1/Day: Spirit Guardians

Bonus Actions

Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.