Guard Captain

Medium or Small Humanoid, Neutral
AC 18 Initiative +4 (14) HP 75 (10d8 + 30) Speed 30 ft.
Ability Scores
| Ability | Score | Modifier | Save |
|---|---|---|---|
| Str | 18 | +4 | +4 |
| Dex | 14 | +2 | +2 |
| Con | 16 | +3 | +3 |
| Int | 12 | +1 | +1 |
| Wis | 14 | +2 | +2 |
| Cha | 13 | +1 | +1 |
Skills Athletics +6, Perception +4 Gear Breastplate, Javelins (6), Longsword, Shield Senses Passive Perception 14 Languages Common CR 4 (XP 1,100; PB +2)
Actions
Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.
Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.
Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.