Hell Hound

Medium Fiend, Lawful Evil
AC 15 Initiative +1 (11) HP 58 (9d8 + 18) Speed 50 ft.
Ability Scores
| Ability | Score | Modifier | Save |
|---|---|---|---|
| Str | 17 | +3 | +3 |
| Dex | 12 | +1 | +1 |
| Con | 14 | +2 | +2 |
| Int | 6 | −2 | −2 |
| Wis | 13 | +1 | +1 |
| Cha | 6 | −2 | −2 |
Skills Perception +5 Immunities Fire Senses Darkvision 60 ft.; Passive Perception 15 Languages Understands Infernal but can’t speak CR 3 (XP 700; PB +2)
Traits
Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Multiattack. The hound makes two Bite attacks.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.
Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.