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Ice Mephit

Static high-resolution pixel-art portrait of Ice Mephit.

Small Elemental, Neutral Evil

AC 11 Initiative +1 (11) HP 21 (6d6) Speed 30 ft., Fly 30 ft.

Ability Scores

AbilityScoreModifierSave
Str7−2−2
Dex13+1+1
Con10+0+0
Int9−1−1
Wis11+0+0
Cha12+1+1

Skills Perception +2, Stealth +3 Vulnerabilities Fire Immunities Cold, Poison; Exhaustion, Poisoned Senses Darkvision 60 ft.; Passive Perception 12 Languages Primordial (Aquan, Auran) CR 1/2 (XP 100; PB +2)

Traits

Death Burst. The mephit explodes when it dies. Constitution Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Cold damage. Success: Half damage.

Actions

Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 2 (1d4) Cold damage.

Fog Cloud (1/Day). The mephit casts Fog Cloud, requiring no spell components and using Charisma as the spellcasting ability.

Frost Breath (Recharge 6). Constitution Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: 7 (3d4) Cold damage. Success: Half damage.