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Magmin

Static high-resolution pixel-art portrait of Magmin.

Small Elemental, Chaotic Neutral

AC 14 Initiative +2 (12) HP 13 (3d6 + 3) Speed 30 ft.

Ability Scores

AbilityScoreModifierSave
Str7−2−2
Dex15+2+2
Con12+1+1
Int8−1−1
Wis11+0+0
Cha10+0+0

Immunities Fire Senses Darkvision 60 ft.; Passive Perception 10 Languages Primordial (Ignan) CR 1/2 (XP 100; PB +2)

Traits​

Death Burst. The magmin explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the magmin. Failure: 7 (2d6) Fire damage. Success: Half damage.

Actions​

Touch. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Fire damage. If the target is a creature or a flammable object that isn’t being worn or carried, it starts burning.

Bonus Actions​

Ignited Illumination. The magmin sets itself ablaze or extinguishes its flames. While ablaze, the magmin sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.