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Cockatrice

Hit Dice:5d10 (27 hp)
Initiative:+3
Speed:20 ft. (4 squares), fly 60 ft. (poor)
Armor Class:14 (+1 size, +3 Dex), touch 14, flat-footed 11
Base Attack/Grapple:+5/–1
Attack:Bite +9 melee (1d4–2 plus petrification)
Full Attack:Bite +9 melee (1d4–2 plus petrification)
Space/Reach:5 ft./5 ft.
Special Attacks:Petrification
Special Qualities:Darkvision 60 ft., low-light vision
Saves:Fort +4, Ref +7, Will +2
Abilities:Str 6, Dex 17, Con 11, Int 2, Wis 13, Cha 9
Skills:Listen +7, Spot +7
Feats:Alertness, Dodge, Weapon FinesseB
Environment:Temperate plains
Organization:Solitary, pair, flight (3–5), or flock (6–13)
Challenge Rating:3
Treasure:None
Alignment:Always neutral
Advancement:6–8 HD (Small); 9–15 HD (Medium)
Level Adjustment:

A male cockatrice has wattles and a comb, just like a rooster. Females, much rarer than males, differ only in that they have no wattles or comb. A cockatrice weighs about 25 pounds.

COMBAT

A cockatrice fiercely attacks anything that it deems a threat to itself or its lair. Flocks of cockatrices do their utmost to overwhelm and confuse their foes, and sometimes fly directly into their opponents’ faces.

**Petrification (Su):**Creatures hit by a cockatrice’s bite attack must succeed on a DC 12 Fortitude save or instantly turn to stone. The save DC is Constitution-based. Cockatrices have immunity to the petrification ability of other cockatrices, but other petrification attacks affect them normally.