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Giant Fire Beetle

Hit Dice:1d8 (4 hp)
Initiative:+0
Speed:30 ft. (6 squares)
Armor Class:16 (+1 size, +5 natural), touch 11, flat-footed 16
Base Attack/Grapple:+0/–4
Attack:Bite +1 melee (2d4)
Full Attack:Bite +1 melee (2d4)
Space/Reach:5 ft./5 ft.
Special Attacks:
Special Qualities:Darkvision 60 ft., vermin traits
Saves:Fort +2, Ref +0, Will +0
Abilities:Str 10, Dex 11, Con 11, Int —, Wis 10, Cha 7
Skills:
Feats:
Environment:Warm plains
Organization:Cluster (2–5) or colony (6–11)
Challenge Rating:1/3
Advancement:2–3 HD (Small)
Level Adjustment:

These luminous nocturnal insects are prized by miners and adventurers. They have two glands, one above each eye, that produce a red glow. The glands’ luminosity persists for 1d6 days after removal from the beetle, illuminating a roughly circular area with a 10-foot radius. Giant fire beetles are about 2 feet long.