Saltar al contenido principal

Ape

Hit Dice:4d8+11 (29 hp)
Initiative:+2
Speed:30 ft. (6 squares), climb 30 ft.
Armor Class:14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12
Base Attack/Grapple:+3/+12
Attack:Claws +7 melee (1d6+5)
Full Attack:2 claws +7 melee (1d6+5) and bite +2 melee (1d6+2)
Space/Reach:10 ft./10 ft.
Special Attacks:
Special Qualities:Low-light vision, scent
Saves:Fort +6, Ref +6, Will +2
Abilities:Str 21, Dex 15, Con 14, Int 2, Wis 12, Cha 7
Skills:Climb +14, Listen +6, Spot +6
Feats:Alertness, Toughness
Environment:Warm forests
Organization:Solitary, pair, or company (3–5)
Challenge Rating:2
Advancement:5–8 HD (Large)
Level Adjustment:

These powerful omnivores resemble gorillas but are far more aggressive; they kill and eat anything they can catch. An adult male ape is 5-1/2 to 6 feet tall and weighs 300 to 400 pounds.

Combat

Skills: Apes have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.