Skip to main content

Ammunition of Slaying

Static high-resolution pixel-art illustration of Ammunition of Slaying.

Weapon (Any Ammunition), Very Rare

This magic ammunition is meant to slay creatures of a particular type, which the GM chooses or determines randomly by rolling on the table below. If a creature of that type takes damage from the ammunition, the creature makes a DC 17 Constitution saving throw, taking an extra 6d10 Force damage on a failed save or half as much extra damage on a successful one. After dealing its extra damage to a creature, the ammunition becomes nonmagical.

1d100 Creature Type 1d100 Creature Type

1d100Creature Type 1d100 Creature Type
01–10Aberrations 51–60 Fey
11–15Beasts 61–70 Fiends
16–20Celestials 71–75 Giants
21–25Constructs 76–80 Monstrosities
26–35Dragons 81–85 Oozes
36–45Elementals 86–90 Plants
46–50Humanoids 91–00 Undead