Merfolk
Medium humanoid (merfolk), neutral Armor Class 11 Hit Points 11 (2d8 + 2) Speed 10 ft., swim 40 ft.
STR DEX CON INT WIS CHA
10 (+0) 13 (+1) 12 (+1) 11 (+0) 11 (+0) 12 (+1) Skills Perception +2 Senses passive Perception 12 Languages Aquan, Common Challenge 1/8 (25 XP) Amphibious. The merfolk can breathe air and water.
Actions
Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.