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Languages Spoken By Item

Like a character, an intelligent item speaks Common plus one additional language per point of Intelligence bonus. Choose appropriate languages, taking into account the item’s origin and purposes.

Table: Item Intelligence, Wisdom, Charisma, and Capabilities

d%Mental Ability ScoresCommunicationCapabilitiesSensesBase Price Modifier
01–34Two at 12, one at 10Empathy1One lesser power30 ft. vision and hearing+1,000 gp
35–59Two at 13, one at 10Empathy1Two lesser powers60 ft. vision and hearing+2,000 gp
60–79Two at 14, one at 10Speech2Two lesser powers120 ft. vision and hearing+4,000 gp
80–91Two at 15, one at 10Speech2Three lesser powers60 ft. darkvision and hearing+5,000 gp
92–97Two at 16, one at 10Speech2 3Three lesser powers60 ft. darkvision and hearing+6,000 gp
98Two at 17, one at 10Speech, telepathy 3 4Three lesser powers and one greater power6120 ft. darkvision and hearing+9,000 gp
99Two at 18, one at 10Speech, telepathy 4 5Three lesser powers and two greater powers6120 ft. darkvision, blindsense, and hearing+12,000 gp
100Two at 19, one at 10Speech, telepathy 4 5Four lesser powers and three greater powers6120 ft. darkvision, blindsense, and hearing+15,000 gp
1 The possessor feels urges and sometimes emotions from the item that encourage or discourage certain courses of action.
2 Like a character, an intelligent item speaks Common plus one language per point of Intelligence bonus. It can communicate telepathically withthe wielder.
3 The item can also read any languages it can speak.
4 The item can use either communication mode at will, with language use as any speaking item. It can communicate telepathically with the wielder.
5 The item can read all languages as well as use read magic.
6 The intelligent item can have a special purpose (and corresponding dedicated power) rather than a greater power, if appropriate.