Staffs
A staff is a 4- to 7-foot-long, ornately wrought shaft of wood enhanced to cast a number of different (though often related) spells or psionic powers. Most staffs easily double as walking sticks or cudgels. A staff has a Defense of 7, hardness 5, 10 hit points, and a break DC of 24.
A staff of divine spells can be used only by a divine spellcaster, and a staff of arcane spells can be used only by an arcane spellcaster. Only creatures with psionic abilities can use a staff of psionic powers.
Using a staff is an attack action and does not provoke attacks of opportunity. A staff has 50 charges when new.
**Purchase DC:**Unless noted otherwise, a staff’s purchase DC is 24 + the staff’s caster level or manifester level + the total levels of the spells stored in the staff.
For a used staff with 25 charges, reduce the purchase DC by 2.
Examples of staffs include the following.
Staff of Fire: The staff has three uses, each identical to the corresponding arcane spell. Each time the staff is used, it depletes a certain number of charges.
Burning hands (5d4 points of fire damage; DC 13); uses 1 charge.
Fireball (9d6 points of fire damage; DC 15); uses 1 charge.
Wall of fire (DC 17); uses 2 charges.
Type: Staff (magic); Caster Level: 9th (arcane); Purchase DC: 43; Weight: 5 lb.
Staff of Illumination: The staff has three uses, each identical to the corresponding divine spell. Each time the staff is used, it depletes a certain number of charges.
Light; uses no charges.
Searing light (4d8 points of damage, or 9d6 points of damage to undead; Reflex save DC 15); uses 1 charge.
True seeing (lasts 9 minutes; Will save DC 17); uses 2 charges.
Type: Staff (magic); Caster Level: 9th (divine); Purchase DC: 41; Weight: 5 lb.
Staff of the Mind’s Eye: This staff has three uses, each identical to the corresponding psionic power. Each time the staff is used, it depletes a certain number of charges.
Brain lock (lasts 5 rounds; Will save DC 13); uses 1 charge.
Inflict pain (3d6 points of psychic damage; DC 15); uses 1 charge.
Whitefire (5d4 points of fire damage; Reflex save DC 17); uses 1 charge.
Type: Staff (psionic); Manifester Level: 9th; Purchase DC: 40; Weight: 5 lb.